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These adds will be flying above the encounter area and should be killed by ranged DPS players.
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The bosses will still do all of their main phase abilities during these intermissions. The intermission will also pause any add spawn timers and spawn a single Stone Legion Goliath and multiple Stone Legion Commandos will fly overhead.
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When the active boss reaches 50% health, they will become immune to further damage and Anima Orbs will spawn in the encounter area when any add has been killed. When this add reaches 20% health kill it ASAP. When it reaches 20% health it will channel Soultaint Effigy which reduces the healing all players receive by 10%. The player targeted will be stunned them for 4 seconds, and have a very large amount of Phsyical damage to them over 4 seconds. It will also pick a random non-tank player and leap to them casting Ravenous Feast. Whilst they are alive they will periodically gain stacks of Ravenous Hunger which increases the damage it deals by 60% per stack (75% on Heroic), It will need to be tanked by the tank who is not actively tanking the boss. This add will spawn roughly every ~minute in Phase 1 and 2, and during Intermissions only 1 will spawn regardless of the length. General Kaal will also spawn Stone Legion Goliaths throughout the encounter. When players are hit they will receive the Wicked Laceration which is another permanent bleed that can only be removed by Stone Breaker's Combo.Įnsure locations have been set up ahead of time for players to manage this mechanic. Wicked Blade - 2 non-tank players will be targeted and General Kaal will throw a blade which applies a bleed around the targets hit and to all players in the path of the blade. They will deal a low amount of Shadow damage every 3 seconds, however when the debuff is removed (dispel) or expires, the player will receive Heart Hemorrhage which deals a high amount of Shadow damage over 6 seconds. Heart Rend - These debuffs will be applied to several players throughout the phase. This bleed is permanent and can only be removed by Stone Breaker's Combo. Serrated Swipe - This is the main tank mechanic of General Kaal, where every ~20 seconds this will be cast on the active tank and a stack of Serrated Tear is applied. Refer to the Phase 2 section for more information on Stone Breaker's Combo. During this phase General Grashaal is airborne and will still cast Stone Spike (small Physical damage hit on random players which slows) and Stone Breaker's Combo.
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